Growth Product Designer
TryHackMe is one of the fastest-growing cybersecurity training platforms in the world. We help millions of people learn cybersecurity through hands-on, gamified challenges.
We’re hiring a Growth Product Designer to help us accelerate acquisition, activation, engagement, and monetisation across our B2C product.
This is not a generic UX role.
This is a designer embedded in growth - shipping experiments weekly, owning conversion metrics, and directly influencing revenue.
The Role
You’ll partner closely with Growth Product Managers across activation and monetisation squads.
Your mission:
Design, ship, and iterate experiments that measurably improve key growth metrics.
You will:
Design and launch high-velocity experiments (A/B tests, pricing tests, onboarding improvements, upsell flows, paywalls, landing pages)
Translate hypotheses into testable experiences
Make fast trade-offs between polish and speed
Contribute to experiment ideation - not just execution
Use data to inform design decisions and refine direction
Help define what “good” looks like in conversion, activation, and retention flows
Balance short-term optimisation with long-term product quality
Your work will directly impact:
Free → Premium conversion
New user activation rates
Monetisation experiments (pricing, bundles, flash sales, localisation)
Core user journey friction
This role is for someone who cares about measurable impact, not just visual quality.
What “Good” Looks Like
In your first 3 months, we’d expect you to:
Ship experiments at high velocity
Increase key conversion metrics (not just launch designs)
Reduce friction in core user flows
Build strong collaboration with PMs and engineers
Bring structure to growth design decisions
Raise the quality bar without slowing experimentation
You Might Be a Great Fit If You:
Have 3+ years designing consumer web or app experiences
Have worked in a growth, optimisation, or experimentation-heavy environment
Understand A/B testing principles and experimentation trade-offs
Are comfortable working with product analytics (Amplitude, HotJar, etc.)
Care about business outcomes as much as user experience
Can articulate the “why” behind design decisions
Move fast without sacrificing thinking
Are comfortable with ambiguity and incomplete information
Nice to have:
Experience designing paywalls or subscription flows
Experience with pricing or monetisation experiments
Experience in gamified or educational products
How We Work
Remote-first
High ownership
Small, fast-moving squads
Clear metrics
Bias for action
We value strong opinions, weakly held
We care about:
Clarity over complexity
Speed over perfection
Measurable impact over design theatre
Benefits & Perks
🌍 Fully remote
🕒 Flexible working, with trust and autonomy (and occasional intensity)
💻 Dedicated work equipment
📚 £2,500 annual learning budget
⛱️ Annual company retreat
🍕 Regular company-paid lunches
🧡 Health insurance (where applicable)
🍼 Enhanced parental leave
💸 Pension / 401k options
Hiring Process
Initial screening call
Intro call with Head of Product
Practical exercise stage with Head of Product and Senior Designer
Final conversation with Co-Founder
- Department
- Product
- Role
- Product Designer
- Locations
- Remote-HQ
- Remote status
- Fully Remote
- Employment type
- Full-time
About TryHackMe
TryHackMe takes the pain out of learning and teaching cyber security. Our platform makes it a comfortable experience to learn by designing prebuilt courses that include virtual machines (VM) hosted in the cloud and ready to be deployed. This avoids the hassle of downloading and configuring VMs. Our platform is perfect for CTFs, Workshops, Assessments, or Training. We've come a long way since launching in 2018, with over six million users on the platform!